Improving in chess is hard. I built the world's most accurate human-like chess AI to help me.
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Chess improvement is really hard. My theory is that it’s at least partially because of the feedback lag. Imagine learning to play the violin, but you have to play each song with earplugs in, then listen to the recording after. This is roughly what chess learning feels like, outside of focused drills. You play a game ignorant of which moves are good and bad, then you get feedback from the computer at the end of the game – way past the point where you made the move. I don’t think this is compatible with how humans learn, generally.

So I’d like to get feedback as I play. But in matches against humans, this is generally referred to as “cheating” and will get you “banned from the platform”. So we need a computer opponent.

Stockfish is around…

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