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Have you ever built a dashboard or live notification system and wondered, “How do I send real-time updates from my Go backend to the browser — without using WebSockets?”

That’s exactly where Server-Sent Events (SSE) shine.

In this article, we’ll explore what SSE is, how it differs from WebSockets, and how to implement it cleanly in Go (Golang) using the standard library (no external dependencies needed).

What are Server-Sent Events?

Server-Sent Events (SSE) allow your server to push data to the client over a single persistent http connection.

Unlike WebSockets, which allow **two-way communication (Server <=> Client) **SSE is **unidirectional: “**server can send data b…

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