This is a topic I have visited a few times over the years:

2016, 2016 on SDL2, 2019, 2023 on control block, and I visited it professionally on the now cancelled AAA MMO Game Engine with Zenimax Online; the specific pattern within which came from my original 2016 post, just with a few tweaks and expansions over the years.

Its just one of those things which comes up time and again in the C++ space, much like my crusade against return …

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