From Comic Panels to Console Screens

Before it was a game, “Everdark” existed as a dark, gritty graphic novel — a world of eternal night where humanity’s last survivors hunted ancient bloodlines beneath a blood-red moon. The creators wanted to bring that intensity to life: the torn leather, the neon-lit rain, the smell of gunpowder and fear.

Everdark UA screenshot

What began as a side project among friends — illustrators, programmers, and horror fans — soon evolved into something much bigger. Everdark was first imagined as a VR experience, designed to immerse players directly into the chaos of a vampire-infested world.

But as the prototype grew, so did the amb…

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