Deflanderization for Game Dialogue: Balancing Character Authenticity with TaskExecution in LLM-based NPCs
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Advancing Dynamic NPCs with LLMs: A CPDC 2025 Analysis

This paper explores the significant potential of large language models (LLMs) in creating dynamic non-player characters (NPCs) for gaming environments. The core objective is to enable both efficient functional task execution and highly persona-consistent dialogue generation. The research details the team’s participation in the Commonsense Persona-Grounded Dialogue Challenge (CPDC) 2025 Round 2, which rigorously evaluates AI agents across task-oriented dialogue, context-aware dialogue, and their seamless integration. Their methodology strategically combines lightweight prompting techniques for the API track, notably introducing a novel Deflanderization prompt, with fine-tuned large models, specifically Qwen3-14B utilizi…

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