The Carrot not Stick design approach in Game Design
theateralpha.itch.io·13w·
Discuss: DEV

Theater Alpha is a real-time tactical game about high-stakes decisions and limited second chances. You lead a 4-soldier squad through Alpine combat zones where stealth can turn into chaos in seconds, and every bullet counts.

The Hook: Strategic Rewind

You get 2 rewinds per mission. That’s your safety net. Use them to undo catastrophic mistakes, revive fallen soldiers, or try a different approach when your plan falls apart. But once they’re gone, every decision becomes permanent.

This isn’t an undo button you spam—it’s a strategic resource you agonize over using.

How It Plays

Scout or Strike: Your squad starts in stealth. Enemies won’t shoot first. You can creep forward, i…

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