No Room For Sharks Retrospective
vine-moss-games.itch.io·13w

VM Retrospective - October 2025

October was a major milestone for Vine Moss Games. Last year around this time, I released the studio’s first ever project: Night Owls. This psychological thriller was my first try at creating a narrative story that excelled in character complexity while presenting gameplay in a unique, art-forward way. The result was a game I’m incredibly proud of to this day a year later, and one that earned it’s fair share of recognition, selected as a gHost’s choice for Scream Jam 2024, and selected as part of Indiepocalypse #61. This first project reaffirmed my ambitious goal of a game a month, and through the highs and lows of the year, it’s incredible to have stuck to that goal so far. No Room For Sharks marked the 10th VM game of 2025, and follows September’…

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