As promised, let’s deep dive into the learnings from my text-to-3D agent project. The goal was to go beyond simple shapes and see if an AI agent could generate complex 3D models using Blender’s Python API.

The short answer: yes, but the architecture is everything.

The Core Challenge: Reasoning vs. Syntax

Most LLMs can write a simple Blender script for a cube. But a “low poly city block”? That requires planning, iteration, and self-correction—tasks that push models to their limits. This isn’t just a coding problem; it’s a reasoning problem.

My Approach: A Hybrid Agent Architecture 🧠

I hypothesized that no single model could do it all. So, I designed a hybrid system that splits the work:

  • A “Thinker” LLM (SOTA models): Responsible for high-level reasoning, plan…

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