Hello, While a lot of time of 2.0 development has been spent on new features and quality of life, we still take care of the smaller details and technical improvements.


Deterministic multithreading is hard

Recently a desync bug was reported to us involving the modding API and multiple Windows and Linux computers that the player was using. My first instinct was to blame the mod developer for doing something wrong but I’ve seen enough bug reports over the years to know dismissing one without first investigating is a bad idea and a great way to eat crow.

I could not reproduce the desync, but the player was able to with ease. At first I thought it was a Windows vs Linux issue (we’ve had many of those), but then the player was able to repr…

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