Combating headcrabs in the Source SDK codebase
gamedev.net·12h·
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The path of GameDev is treacherous and unpredictable. Like any project, it is tested through blood and sweat, battling creatures born from the darkness: barnacles, leeches, and antlions. And this is just the beginning. Above all, one must beware of headcrab bugs. Yes, those are the actual bugs in code.

If you don’t kill them with your trusty crowbar, your fate is to become a repulsive cadaver. We invite the reader to step into the role of Gordon Freeman, delve into the depths of the Source SDK, and fight off the headcrabs. Your crowbar for this mission is PVS-Studio.

About the project

Before crossing the inter-dimensional portal, let’s first brief our dear Gordon on the world he is …

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