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11-10-2025

Productized scapegoating


Instagram and Twitter were the defining cultural companies of the 2010s. These platforms created explicit status games where users compete for social capital via metrics such as followers and likes, creating a world where online perception is upstream of real-world outcomes. The social dynamics of these platforms has been extensively written about.

Companies are now finding themselves dragged into the same status games. They are increasingly going direct, with edgy X accounts and marketing stunts. In the PR-driven …

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