Event Design for Streaming Systems: A Primer

Introduction

Event streaming architectures are fundamentally different from traditional request-response systems. Instead of services calling each other directly, teams publish streams of immutable facts about what has happened in their domain. Other teams subscribe to these streams and react independently. This creates loose coupling: the publisher doesn’t know or care who consumes their events, and consumers don’t need to query the publisher for context.

The key challenge is managing these public event streams as contracts between teams. When one team changes their event structure, how do we prevent breaking every downstream consumer? When multiple teams are evolving their schemas simultaneously, how do we ensure consistency? Thi…

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