In 2000, Intel and a handful of industry rivals formed The Khronos Group to solve a growing problem—fragmented APIs and incompatible platforms. Neil Trevett persuaded fierce competitors like Nvidia and ATI to collaborate, share IP, and even fund a joint effort to unify the graphics ecosystem. Their breakthrough, OpenGL ES, ignited the mobile revolution by letting developers write apps once and run them anywhere. Over time, Khronos grew to 180 members and 21 standards, shaping everything from Vulkan to SYCL. Now, as AI standards loom, the consortium again faces a frontier of complexity and opportunity.

The Khronos Group was established in 2000 as a not-for-profit consortium aimed at developing open, royal…

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