Imagine a floating rock with a bonsai tree, waterfall, and cave—all perfectly normal, yet utterly fantastical. Nvidia’s Jensen Huang showed this stunning image at his keynote, and it was “exactly right” because of cutting-edge tech like RTX Mega Geometry and ReSTIR path tracing. This tech makes reflections sharp and shadows realistic, bringing games to life. It’s all about getting the “normals” right—and with these advancements, the possibilities are endless!

floating world

(Source: Nvidia)

Computer graphics exists because of the normal. And the normal is both mathematical and sociological. We accept the simulated images created with a computer because they look and feel normal, even when they a…

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