Part of our upcoming SCP game takes place...in a containment and research facility. :o As the developer of the original level editor used in Containment Breach, I felt a strong desire to push the boundaries of what the environment in a new SCP game could look like.

Establishing the right look and feel to the game is very important. There’s a fairly well-defined style games like Containment Breach,** Secret Laboratory**, and SCP:5K have already laid out for us to build on. We wanted our game to be instantly recognizable as an SCP game, but at the same time, we wanted to use our unique capabilities to do something complete…

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