Published 1 minute ago

If the live-action series doesn’t have Afterlife or its signature song, throw the show away

Image: Bioware/Electronic Arts

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Fairly early in Mass Effect 2, Shepherd and the crew find themselves on the outskirts of Omega, a red-hued, mined-out metallic asteroid that serves as a haven for criminals, terrorists, and other outlaws. From the moment players take control, a grimy, bassy electronic tune straight out of Blade reverberates across the rock, setting the tone for how this sketchy society operates. Moving through Omega, it quickly becomes clear that anyone not involved in the Underworld live…

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