The Outer Worlds 2 is the Starfield I wanted
polygon.com·20h
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Sometimes, less is more

Image: Obsidian

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Midway through The Outer Worlds 2’s second act, I bumped into an NPC who was about to do some very bad things. Having collected the right information in my travels, I was thankfully able to talk the guy down, and the conflict ended peacefully.

Then my newest companion — an unapologetically bloodthirsty cultist named Aza — helpfully offered to torture the guy for additional information. Being the good Earth Directorate agent I am, I politely turned her down (much to the relief of the guy whose life was hanging in the balance). But the moment stuck with me for hours after I’d put down the controller. This wouldn’t be the last tim…

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