A Progressive journey in short
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I’m writing this hoping it’ll help other game devs out there, especially new ones and maybe even give Unity devs something to nod at.

So… I’ve been an indie game dev for over 7 years now, mainly doing 3D stuff. My skills started getting serious about 4 years ago same with my marketing side and both have been leveling up ever since. My motivation? Started from good ol’ GTA San Andreas (like many of us, probably).

We be talking of 3 projects with a few chaotic detours in between and each one taught me something brutal but necessary.

It’s Just a Story

You can find it on Steam (it’s free). A single-player horror about a man trying to survive and find a cure to an epidemic while piecing together who he really is.

Took 2 years to make… and yeah, it was trash. Buggy mess, bad sto…

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