When i first started with gamedev i made games with unreal and c++. And at that time i thought it was really fun. But then i noticed that unreal and its realistic graphics where not for me. So i started with c++ and raylib and i also thought that was fun. But then i wanted to program my own graphics library from scratch. But then i wanted to make my own programming language, and i just wanted to go lower and lower to the point where i wanted to make a programming language from asm to make a game. But i realised that it is A LOT of work. But even if i actually only want to make a simple game it just does not feel "right" to not make everything myself from scratch. And i am getting really frustrated that i cant just enjoy making games with unity or...
When i first started with gamedev i made games with unreal and c++. And at that time i thought it was really fun. But then i noticed that unreal and its realistic graphics where not for me. So i started with c++ and raylib and i also thought that was fun. But then i wanted to program my own graphics library from scratch. But then i wanted to make my own programming language, and i just wanted to go lower and lower to the point where i wanted to make a programming language from asm to make a game. But i realised that it is A LOT of work. But even if i actually only want to make a simple game it just does not feel "right" to not make everything myself from scratch. And i am getting really frustrated that i cant just enjoy making games with unity or raylib or stuff like that but i just feel like if i want to make something i have to do it from scratch. Do any of you have any tips for what i can do to enjoy making games without doing everything myself?