After the Initial Excitement...
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Today is my 14 day Godot Anniversary... Yes, yes I am still a baby and while I am still having fun, the initial “WOW look what I made” has now worn off and I am starting to question the legs of my first project.

I have put up a little demo of “1000 Feet Below” on Itch, a game about a miner trapped under ground.

https://imfamouskong.itch.io/1000feetbelow

The Demo shows the mechanics of needing to use lights to keep your FEAR at bay.

So far I have 2 different light sources and then some mechanics to make it fun, like a death counter and some secrets.

From here I guess I would need to start focusing on level design and build the game out. But wondering if the mechanic is even fun/good enough to even warrant it.

I would love to hea…

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