Hey, im doing a snake clon with help of a tutorial, how ever I've run into a problem that isnt going to be solved in the tutorial, I have a head, a body and a tail for my snake, when a point is collected the snake gets one unit larger, what I want to happen is that the first time you get a point the tail is the first part to "come out"of the head, after that only body parts enlarge the snake, and the tail remains at the end of the snake. The tutorial tells you tu place a "pick r...
Hey, im doing a snake clon with help of a tutorial, how ever I've run into a problem that isnt going to be solved in the tutorial, I have a head, a body and a tail for my snake, when a point is collected the snake gets one unit larger, what I want to happen is that the first time you get a point the tail is the first part to "come out"of the head, after that only body parts enlarge the snake, and the tail remains at the end of the snake. The tutorial tells you tu place a "pick random()" this is because his assets arent conected, his snake is just a bunch of unrelated sprites, thats why in his clone it works, and it mine it looks weird, any Ideas on how I could accomplish my objective? Theres a couple more problems that I think arent gonna get solved, like for example, even if I get them to come out in the order I want, the parts of the snake dont rotate, although I think I have an I idea on how to do it, other thing that im gonna have to adress is how the hell im gonna connect the parts, right now the parts look disconnected and wierd, even if I get them to be really close it wouldnt be a good solution for the turns, could sombody lend me a hand? thanks in advance :D