I am an indie dev who has been working on a 3D macroeconomic focused city builder called Metroscape on top of Godot technology. I have released a small tech demo on Itch and this is a little trailer I put together showing some of the core mechanics and gameplay.

I only have a Windows/Vulkan build right now, Linux and Mac are already working but will take time to iron out some issues. Feel free to check out the demo though on the official itch page: https://citymacros.itch.io/metroscape

This project kind of started because I’m obviously a huge city building fan but none of the existing games on the market quite fit the style or pacing that I prefer. I also just find simulation modeling extremely interesting, and it’s a topic I like to study e…

Similar Posts

Loading similar posts...

Keyboard Shortcuts

Navigation
Next / previous item
j/k
Open post
oorEnter
Preview post
v
Post Actions
Love post
a
Like post
l
Dislike post
d
Undo reaction
u
Recommendations
Add interest / feed
Enter
Not interested
x
Go to
Home
gh
Interests
gi
Feeds
gf
Likes
gl
History
gy
Changelog
gc
Settings
gs
Browse
gb
Search
/
General
Show this help
?
Submit feedback
!
Close modal / unfocus
Esc

Press ? anytime to show this help