Note: I am not affiliated with this plugin or its author, just a fan. I used this flair because it felt most applicable
Hey r/godot, I just wanted to make you aware of this Blender to Godot export plugin. It is paid ($5 USD) but the amount it can do to make your Blender to Godot workflow is incredible. Essentially it lets you set up colliders, materials, scripts etc. all within Blender. This means less switching back-and-forth between Godot and Blender, and if you need to modify your Blender assets after you have them set up in Godot, your changes within Godot are no longer erased when you re-export your asset. This tool is especially useful for level design within Blender itself, which I’ve started doing now.
It is also actively maintained a…
Note: I am not affiliated with this plugin or its author, just a fan. I used this flair because it felt most applicable
Hey r/godot, I just wanted to make you aware of this Blender to Godot export plugin. It is paid ($5 USD) but the amount it can do to make your Blender to Godot workflow is incredible. Essentially it lets you set up colliders, materials, scripts etc. all within Blender. This means less switching back-and-forth between Godot and Blender, and if you need to modify your Blender assets after you have them set up in Godot, your changes within Godot are no longer erased when you re-export your asset. This tool is especially useful for level design within Blender itself, which I’ve started doing now.
It is also actively maintained and has been updated for Godot 4.5.1.
If you’d like to see the workflow, check out https://www.youtube.com/watch?v=3C6uyn8GhNs
Again, not affiliated but I’m a big fan so I wanted to let folks know about it. :)