June 3, 2011

The programming website Project Euler provides a plan for how to learn anything in fun, discrete steps

When Colin Hughes was about eleven years old his parents brought home a rather strange toy. It wasn’t colorful or cartoonish; it didn’t seem to have any lasers or wheels or flashing lights; the box it came in was decorated, not with the bust of a supervillain or gleaming protagonist, but bulleted text and a picture of a QWERTY keyboard. It called itself the “ORIC-1 Micro Computer.” The package included two cassette tapes, a few cords and a 130-page programming manual.

On the whole it looked like a pretty crappy gift for a young boy. But his parents insisted he take it for a spin, not least because they had just bought the thing for more than £129. And so he did. A…

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