Credit: Source: Embark Studios

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As someone who has never been fond of extraction shooters, I’ve had plenty of reasons. First, there’s no ‘real’ sense of progression — drop in, do some looting and raiding, engage in fights, and repeat. Second, the plot is seldom fleshed out, especially when the bar for narratives in gaming is set so high. Still, it’s also been easy to see why others like the genre, and why this space in gaming has blown up so much ever since *Tarkov *birthed it.

I’ve even gone out and said that we don’t need more looter-shooters, and yet, after twenty hours in Arc Raiders, and twenty more if you count the playtests, I’m a believer. Embark Stud…

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