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Procedural Generation
🗺️ Procedural Generation
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procgen, noise algorithms, terrain generation, PCG, roguelike
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5
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5.7
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opengl grass over
procedural
terrain
+ wind from
noise
texture
🌫️
Noise Functions
Content type:
Video
youtu.be
·
3h
3 hours ago
·
r/proceduralgeneration
Actions for opengl grass over procedural terrain + wind from noise texture
PhyRoGen: Synthetic
Generation
of Physical Robot Manipulation Puzzles Using
Procedural
Content
Generation
🧮
Constraint Solvers
Content type:
Academic
arxiv.org
·
2d
2 days ago
Actions for PhyRoGen: Synthetic Generation of Physical Robot Manipulation Puzzles Using Procedural Content Generation
Less-relevant results
Strange Island devlog #7 news
🎮
gamedev
indiedb.com
·
5d
5 days ago
Actions for Strange Island devlog #7 news
Cosmos-Research-Institute/Emulation/Life at main · cosmosoneness/Cosmos-Research-Institute
🌫️
Noise Functions
Content type:
Code
github.com
·
2d
2 days ago
·
Hacker News
Actions for Cosmos-Research-Institute/Emulation/Life at main · cosmosoneness/Cosmos-Research-Institute
How Cross-Platform Gaming Is Opening Real Doors for Mac Users
🎮
gamedev
hardwaresecrets.com
·
6d
6 days ago
Actions for How Cross-Platform Gaming Is Opening Real Doors for Mac Users
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