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Computer Graphics
✨ Computer Graphics
Ray Tracing, Rasterization, Shaders, GPU Architecture
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WiVRn server
🎮
Game Engines
flathub.org
·
10h
10 hours ago
Actions for WiVRn server
Building an Interactive Digital Stamp Collection with
Shaders
, Postcards, and Playful Inspection
🏺
Media Archaeology
tympanus.net
·
1d
1 day ago
Actions for Building an Interactive Digital Stamp Collection with Shaders, Postcards, and Playful Inspection
CoreML vs TFLite: iPhone 15 Pro
GPU
2.3x Faster
🎨
OpenGL
Content type:
Blog
Content type:
Discussion
tildalice.io
·
4d
4 days ago
Actions for CoreML vs TFLite: iPhone 15 Pro GPU 2.3x Faster
Gemma 4 QAT on 10GB Laptop: Local AI with 6.7GB VRAM
🎮
Game Engines
everylocalai.com
·
2h
2 hours ago
·
DEV
Actions for Gemma 4 QAT on 10GB Laptop: Local AI with 6.7GB VRAM
Remove padding and multiple D2D copies for MTP by gaugarg-nv · Pull Request #24086 · ggml-org/llama.cpp
🎮
Game Engines
Content type:
Code
github.com
·
4h
4 hours ago
·
r/LocalLLaMA
Actions for Remove padding and multiple D2D copies for MTP by gaugarg-nv · Pull Request #24086 · ggml-org/llama.cpp
One attribute to rule them all
🎨
OpenGL
Content type:
Blog
mapbox.com
·
5d
5 days ago
·
Hacker News
Actions for One attribute to rule them all
Linux developers use GitHub Copilot to maintain vintage AMD
graphics
drivers
🐧
Linux
4sysops.com
·
1d
1 day ago
Actions for Linux developers use GitHub Copilot to maintain vintage AMD graphics drivers
NVIDIA chip powers local AI workloads
🎮
Game Engines
edn.com
·
4h
4 hours ago
Actions for NVIDIA chip powers local AI workloads
Firefox 153 is finally ditching the Nvidia driver workaround Linux users have hated
🎮
Game Engines
Content type:
News
xda-developers.com
·
2d
2 days ago
Actions for Firefox 153 is finally ditching the Nvidia driver workaround Linux users have hated
Ape: A New
Vulkan
Driver Written In The Zig Programming Language
🖼️
Vulkan
phoronix.com
·
4d
4 days ago
·
Hacker News
Actions for Ape: A New Vulkan Driver Written In The Zig Programming Language
Control Resonant arrives in September with DLSS 4.5 and Path
Tracing
on PC
🎮
Game Engines
Content type:
News
tweaktown.com
·
15h
15 hours ago
Actions for Control Resonant arrives in September with DLSS 4.5 and Path Tracing on PC
Writing
GPU
shaders
in Rust (gpn24)
🎨
OpenGL
cdn.media.ccc.de
·
5d
5 days ago
Actions for Writing GPU shaders in Rust (gpn24)
3D Maps, iOS
Metal
, Kotlin & Swift APIs in Mobile Maps SDK v10 Beta (Android + iOS)
🎨
OpenGL
Content type:
Blog
mapbox.com
·
2d
2 days ago
Actions for 3D Maps, iOS Metal, Kotlin & Swift APIs in Mobile Maps SDK v10 Beta (Android + iOS)
Tech leaker claims that the RTX 50 Super refresh is still on, despite the RAMpocalypse, and it'll be joined by a 12 GB RTX 5060
🔧
GoldSrc Engine
Content type:
News
pcgamer.com
·
1d
1 day ago
Actions for Tech leaker claims that the RTX 50 Super refresh is still on, despite the RAMpocalypse, and it'll be joined by a 12 GB RTX 5060
Strawbs’ A Glimpse Of Heaven: Radio & TV Sessions 1966-1984 Box Set Revisits Overlooked Prog Rock Legends: Review
🎮
Game Engines
ecoustics.com
·
15h
15 hours ago
·
ecoustics.com
Actions for Strawbs’ A Glimpse Of Heaven: Radio & TV Sessions 1966-1984 Box Set Revisits Overlooked Prog Rock Legends: Review
Building TESSERACT-X: An AI-Powered 4D Simulation Engine in the Browser
⚙️
Systems Programming
Content type:
Video
youtu.be
·
1d
1 day ago
·
DEV
Actions for Building TESSERACT-X: An AI-Powered 4D Simulation Engine in the Browser
BeeLlama.cpp DFlash on Strix Halo: 2.7x Gemma 31B, But MTP Is Still Faster
🎮
Game Engines
sleepingrobots.com
·
3d
3 days ago
Actions for BeeLlama.cpp DFlash on Strix Halo: 2.7x Gemma 31B, But MTP Is Still Faster
OctaOctree Neural Radiosity for Real-time Glossy Material
Rendering
🎨
OpenGL
Content type:
Academic
arxiv.org
·
1d
1 day ago
Actions for OctaOctree Neural Radiosity for Real-time Glossy Material Rendering
Smartphones are finally getting Nvidia DLSS-style tech — and I’m ready for the ‘fake frames’
🎮
Game Development
androidauthority.com
·
9h
9 hours ago
Actions for Smartphones are finally getting Nvidia DLSS-style tech — and I’m ready for the ‘fake frames’
Why UI Frameworks Eventually Become DSLs
🎮
Game Engines
kura.tazz.codes
·
1d
1 day ago
·
r/gamedev
Actions for Why UI Frameworks Eventually Become DSLs
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