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Game Dev
🎮 Game Dev
game engine, graphics programming, gamedev, rendering, ECS
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0002 - Update Interior Props
🖼️
Graphics
Content type:
Blog
ansimuz.itch.io
·
1d
1 day ago
Actions for 0002 - Update Interior Props
Intuitive Random Selection (with Marc LeBlanc)
🧠
AI Research
Content type:
News
computerenhance.com
·
1d
1 day ago
Actions for Intuitive Random Selection (with Marc LeBlanc)
Final Fantasy VII Rebirth’s Switch 2 port was built around “what to preserve,” not “what to cut.”
Director
Naoki Hamaguchi on optimizing a massive
open
world with a heavily customized UE4
⚡
Performance
automaton-media.com
·
6d
6 days ago
Actions for Final Fantasy VII Rebirth’s Switch 2 port was built around “what to preserve,” not “what to cut.” Director Naoki Hamaguchi on optimizing a massive open world with a heavily customized UE4
Apple Introduces New AI Frameworks and Xcode 27 with Agentic Coding at WWDC26
🤖
AI Agents
pokde.net
·
1d
1 day ago
Actions for Apple Introduces New AI Frameworks and Xcode 27 with Agentic Coding at WWDC26
LEGO Batman: Legacy of the Dark Knight Nintendo Switch 2 release date and pre-orders
🖼️
Computer Graphics
radiotimes.com
·
6d
6 days ago
Actions for LEGO Batman: Legacy of the Dark Knight Nintendo Switch 2 release date and pre-orders
Release candidate:
Godot
4.7 RC 1
🖼️
Graphics
godotengine.org
·
2d
2 days ago
·
r/godot
Actions for Release candidate: Godot 4.7 RC 1
HowToVulkan: but with Zig
🖼️
Graphics
ziggit.dev
·
3d
3 days ago
Actions for HowToVulkan: but with Zig
Famous
game
director
Fumito Ueda says his studio does not use AI for '
game
development
'
🧠
AI Research
Content type:
News
pcgamer.com
·
2d
2 days ago
Actions for Famous game director Fumito Ueda says his studio does not use AI for 'game development'
Build next-generation experiences with visionOS 27 - WWDC26 - Videos
🖼️
Graphics
developer.apple.com
·
3d
3 days ago
·
r/VisionPro
Actions for Build next-generation experiences with visionOS 27 - WWDC26 - Videos
Deploying Speech-Driven 3D Facial Animation in
Unreal
Engine
for Production-Ready Digital Humans
🧠
LLMs
Content type:
Academic
arxiv.org
·
21h
21 hours ago
Actions for Deploying Speech-Driven 3D Facial Animation in Unreal Engine for Production-Ready Digital Humans
10 Years of Mapbox GL
🖼️
Graphics
Content type:
Blog
mapbox.com
·
2d
2 days ago
Actions for 10 Years of Mapbox GL
Rust, C++, and the Tradeoffs Behind Safe Low-Level Code: interview with Nikita Lisitsa
🖥️
Systems Programming
Content type:
Blog
Content type:
Discussion
serokell.io
·
3d
3 days ago
Actions for Rust, C++, and the Tradeoffs Behind Safe Low-Level Code: interview with Nikita Lisitsa
Amiga
Game
Engine
🔓
Open Source
engine9000.com
·
5d
5 days ago
·
Hacker News
Actions for Amiga Game Engine
DLSS 4.5
Ray
Reconstruction looks fantastic, and it's the missing piece of DLSS 4.5
🖼️
Graphics
Content type:
News
tweaktown.com
·
2d
2 days ago
Actions for DLSS 4.5 Ray Reconstruction looks fantastic, and it's the missing piece of DLSS 4.5
Notes on software performance
🖼️
Graphics
natemeyvis.com
·
3d
3 days ago
Actions for Notes on software performance
Top
AR
and XR
Development
Companies in India 2026
🔌
Hardware
Content type:
News
Content type:
Blog
steff359075.substack.com
·
5d
5 days ago
·
Substack
Actions for Top AR and XR Development Companies in India 2026
Mosaic
🔓
Open Source
flathub.org
·
2d
2 days ago
Actions for Mosaic
Vulkan
1.4.353 Released With Three New Extensions
🖼️
Graphics
phoronix.com
·
5d
5 days ago
Actions for Vulkan 1.4.353 Released With Three New Extensions
State of Decay 3 is out in 2027, reveals Plague Nests with new
co-op
gameplay
trailer
🦀
Rust
neowin.net
·
3d
3 days ago
Actions for State of Decay 3 is out in 2027, reveals Plague Nests with new co-op gameplay trailer
Godot
devs
are getting a helping hand from Microsoft to bring their
games
to Xbox on PC
🖼️
Graphics
Content type:
News
pcgamer.com
·
5d
5 days ago
Actions for Godot devs are getting a helping hand from Microsoft to bring their games to Xbox on PC
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