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🎮 Game Development

Entity Component Systems, Physics Engines, Animation, Game Architecture

AI Is Designing Bizarre New Physics Experiments That Actually Work - WIRED
news.google.com·1d
🧬Procedural Generation
Invitation to Publishers @Sourcebooks @PenguinRandom @HarperCollins @simonschuster @Scholastic and other Mainstream Outlets: Review the Climactic "Anomaly in th...
threadreaderapp.com·2h
🧬Procedural Generation
Generative Co-Design of Antibody Sequences and Structures via Black-Box Guidance in a Shared Latent Space
arxiv.org·10h
🧬Procedural Generation
Recent Advances in Generative AI for Healthcare Applications
arxiv.org·10h
🧬Procedural Generation
D3 Day 4
waylonwalker.com·1d
🖼️Computer graphics
I am generating a dynamic tscn: How do I save and reuse later ?
reddit.com·2d·
Discuss: r/godot
🌈Shader Programming
Speciesism in AI: Evaluating Discrimination Against Animals in Large Language Models
arxiv.org·10h
🧬Procedural Generation
LayoutRectifier: An Optimization-based Post-processing for Graphic Design Layout Generation
arxiv.org·10h
📐Computational Geometry
Wild2Avatar: Rendering Humans Behind Occlusions
arxiv.org·10h
🧬Procedural Generation
A multigrid method for CutFEM and its implementation on GPU
arxiv.org·10h
📐Computational Geometry
RECUR Is a Time-Bending Puzzle Platformer That Looks Amazing
vice.com·2h
🧬Procedural Generation
How I make my gaming PC last without hardware upgrades
xda-developers.com·1d
🌈Shader Programming
Robot Policy Evaluation for Sim-to-Real Transfer: A Benchmarking Perspective
arxiv.org·10h
🧬Procedural Generation
Is there such a thing as tying too much stuff to player's UI system language while writing your game code?
reddit.com·4h·
Discuss: r/gamedev
🌈Shader Programming
Automating Tests with Playwright and PageObject: A Practical Approach
dev.to·3d·
Discuss: DEV
⚡WebGPU
Automated Fault Characterization via Dynamic Behavioral Fingerprinting in Embedded Systems
dev.to·2d·
Discuss: DEV
🔌Embedded Systems
Overcoming Self-Doubt: Lessons from My First Year as a Self-Taught Developer
dev.to·1d·
Discuss: DEV
🦀rust
Player Movement Using RigidBody2D
reddit.com·3d·
Discuss: r/godot
🌈Shader Programming
Retrieval-augmented reasoning with lean language models
arxiv.org·10h
🌈Shader Programming
Real-Time Lithological Classification via AR Overlay & Dynamic Terrain Mapping
dev.to·3h·
Discuss: DEV
🧬Procedural Generation
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