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🎮 Game Development

Entity Component Systems, Physics Engines, Animation, Game Architecture

Boosting Unity Game Performance: Exploring Asset Management and Loading
dev.to·16h·
Discuss: DEV
🌈Shader Programming
Learning Godot by making a pixel art RPG about my dog!
reddit.com·1d·
Discuss: r/godot
🌈Shader Programming
Demystify OpenAI Triton (2023)
fkong.tech·1d·
Discuss: Hacker News
⚡WebGPU
Hidden Gems of Game Design Volume 38
superjumpmagazine.com·7h
🧬Procedural Generation
Map Creation Tools Demo for my Half-Life Inspired Game (WIP)
youtube.com·13h·
Discuss: r/godot
🧬Procedural Generation
TypeScript 5.9 is here, GLM 4.5 is EPIC for Programming, Node.js 22.18 LTS, and more
dev.to·5h·
Discuss: DEV
🧬Procedural Generation
New Educational App Lets Users Explore the Human Side of AI Alignment
simulateai.io·2h·
Discuss: Hacker News
🧬Procedural Generation
EP174: 16 Coding Patterns That Make Interviews Easy
blog.bytebytego.com·1d
🔌Embedded Systems
The hidden engineering behind foundation model building
poolside.ai·1d·
Discuss: Hacker News
🧬Procedural Generation
A simple 2D game framework (the biggest project I've made so far)
github.com·3d·
Discuss: r/C_Programming
🌈Shader Programming
Labyrinths and remediation: the birth and resolution of the humanist subject in the video game
gamestudies.org·2d
🧬Procedural Generation
[Thoughts] How I Use AI to Speed Up Game Creation
gameidea.org·1d
🧬Procedural Generation
Stochastic robust optimization scheduling for integrated energy system cluster based on data-driven method
sciencedirect.com·4h
🔌Embedded Systems
Motion UI & Interactive Design: Creating Engaging Animations and User Interfaces
dev.to·3d·
Discuss: DEV
🧬Procedural Generation
Preface to "Simulacra and Simulation: Sections from the Work of Janus"
lesswrong.com·1d
🧬Procedural Generation
The Hidden Cost of Performance: How High-Load Specialization Warps Engineering Intuition
hackernoon.com·7h
🔌Embedded Systems
Designing Vector Embeddings: A Finding Nemo Journey Through Redis Vector Sets
dev.to·7h·
Discuss: DEV
📐Computational Geometry
How I created Full Journey with in depth Software engineering notes as a template
preview.redd.it·17h·
Discuss: r/SoftwareEngineering
🌈Shader Programming
Creating a Toy Programming Language with Actor-Based Parallelism
pointersgonewild.com·22h·
Discuss: Hacker News
🌈Shader Programming
So I tried Unity and I'm back to Godot.
reddit.com·22h·
Discuss: r/godot
🌈Shader Programming
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