Entity Component Systems, Physics Engines, Animation, Game Architecture
Math Game Monday: Nim & Tsyanshidzi
denisegaskins.com·14h
Efficient COUNT, SUM, MAX with the Aggregate Component
stack.convex.dev·2d
Update on our advocacy for memory-safety
tweedegolf.nl·18h
X Design Notes: Unifying OCaml Modules and Values
blog.polybdenum.com·2h
How creatives can double down on the skills AI will never replace
creativeboom.com·16h
Dataset exploring the atomic scale structure and ionic dynamics of polyanion sodium cathode materials
nature.com·2d
Maximizing self-hosted LLM performance with limited VRAM
xda-developers.com·3d
I took a break
waylonwalker.com·2d
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