Announcing @ngx-runtime-i18n v1.2.0 — Runtime i18n Done Right for Angular 16+
npmjs.com·7h·
Discuss: DEV
WebGPU
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The Elder Scrolls Online: Seasons of the Worm Cult Part 2 & Update 48 Now Live
elderscrollsonline.com·1d
🌈Shader Programming
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Tempest Rising Review
gamecritics.com·3d
🌈Shader Programming
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Resilience assessment of urban conventional bus networks in cold regions under snowfall weather
sciencedirect.com·3h
🔌Embedded Systems
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AMD releases Redstone Ray Regeneration with Black Ops 7, but only for Radeon 9000
club386.com·3h
🌈Shader Programming
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Robots trained with spatial dataset show improved object handling and awareness
techxplore.com·17h
🧬Procedural Generation
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Learning from the Best, Differently: A Diversity-Driven Rethinking on DataSelection
dev.to·5h·
Discuss: DEV
🧬Procedural Generation
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The Steam Machine rises again as Valve readies 2026 hardware trifecta
theregister.com·1h
🔌Embedded Systems
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FaithAct: Faithfulness Planning and Acting in MLLMs
arxiv.org·2d
🧬Procedural Generation
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Human Motion Intent Inferencing in Teleoperation Through a SINDy Paradigm
arxiv.org·2d
🧬Procedural Generation
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🌿 SaijinOS Part 8 — Interface as Breath: Designing Calm Interaction
dev.to·2d·
Discuss: DEV
🔌Embedded Systems
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Valve goes all-in on hardware with Steam Machine, Controller, and new VR device
gamedeveloper.com·1d
🔌Embedded Systems
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Mathematical Modeling and Error Estimation for the Thermal Dunking Problem: A Hierarchical Approach
arxiv.org·3d
📐Computational Geometry
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# I Built a MindsEye x Google AI Stack in 6 Repos (Without Cloud Credits or API Budget… Yet)
dev.to·17h·
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WebGPU
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Valve Has Announced Three New Hardware Joining Steam Deck In 2026
pokde.net·7h
WebGPU
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Project-based learning vs tutorials: Escape tutorial hell
dev.to·1d·
Discuss: DEV
🌈Shader Programming
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Setting up Linagora’s OpenRAG locally
dev.to·2d·
Discuss: DEV
WebGPU
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10 Exciting AI and Machine Learning Project Ideas to Try in 2026
dev.to·1d·
Discuss: DEV
🧬Procedural Generation
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Tech With Tim: Finally, an AI Database That Actually Makes Sense
dev.to·15h·
Discuss: DEV
🧬Procedural Generation
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RESTL: Reinforcement Learning Guided by Multi-Aspect Rewards for Signal Temporal Logic Transformation
arxiv.org·2d
🔌Embedded Systems
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