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**8 Python Concurrency Techniques That Transform Slow Code Into High-Performance Applications**
dev.to·1d·
Discuss: DEV
🔓Lock-Free Programming
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[Book] Async as coroutines for game logic
psichix.github.io·19h·
Discuss: r/rust
🎯Godot Engine
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Automatic async to sync code conversion
psycopg.org·1d·
Discuss: Hacker News
🔓Lock-Free Programming
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Working out a Core Gameloop
folcon.itch.io·21m
🎮Game Development
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Reversible Computation as a software construction paradigm
news.ycombinator.com·16h·
Discuss: Hacker News
🔓Lock-Free Programming
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Detecting event loop blocking in asyncio
deepankarm.github.io·13h·
Discuss: Hacker News
🔓Lock-Free Programming
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When To Use GenAI: A Practical Decision Framework
thenewstack.io·3h
⚙️Systems Programming
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Lessons learned from building a sync-engine and reactivity system with SQLite
antoine.fi·6h·
Discuss: Hacker News
🔓Lock-Free Programming
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**How to Build a Distributed Job Scheduling System in Go: Priority Queues, Workers, and Redis Integration**
dev.to·11h·
Discuss: DEV
⚙️Systems Programming
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A Unique Performance Optimization for a 3D Geometry Language
cprimozic.net·20h·
⚙️Systems Programming
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Asynchronous Tasks and Streaming UIs in Phoenix Liveview
samuelmullen.com·4d
⚙️Systems Programming
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The quest for flow with AI coding
joshuavaldez.com·1d
⚙️Systems Programming
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Get Things Done with Emacs
labri.fr·1h
⚙️Systems Programming
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5 Ways to Get the Best Out of LLM Inference
pub.towardsai.net·3h
🔧LLVM
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Halting Problem
en.wikipedia.org·1d·
Discuss: Hacker News
🔓Lock-Free Programming
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Building a Lightweight RPC Framework in Go: A Hands-On Guide
dev.to·1d·
Discuss: DEV
⚙️Systems Programming
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Python-to-FPGA: MyHDL Custom IP for KR260
hackster.io·2h
⚙️Assembly Language
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I was wrong about Subinterpreters
blog.changs.co.uk·4d
🔓Lock-Free Programming
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From fragmented code to consistent output with AI rules
stromcapital.fi·21h·
Discuss: Hacker News
🎮Game Engine Architecture
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Nanoservices: Why Serverless Got Architecture Right
mosheshaham.substack.com·6m·
Discuss: Substack
⚙️Systems Programming
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