Text rendering and effects using GPU-computed distances
blog.pkh.me·2h·
🔢mathmemathics
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Bringing Ideas to Life with 3D Design and Smart Performance Tools
dev.to·1d·
Discuss: DEV
🔬Static Analysis
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Instant4D: 4D Gaussian Splatting in Minutes
paperium.net·2d·
Discuss: DEV
📈Optimization
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The Allegorical Illustrator
the-allegorical-illustrator-789616276303.us-west1.run.app·2d·
Discuss: DEV
λFunctional Programming
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Fourier Neural Operators for Two-Phase, 2D Mold-Filling Problems Related to Metal Casting
arxiv.org·2d
📈Optimization
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A hitchhiker's guide to CUDA programming
seanzhang.me·1d·
Discuss: Hacker News
🔄Dynamic Programming
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Grass shader bug
preview.redd.it·1d·
Discuss: r/godot
💣Binary Exploitation
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CAD-3D on the Atari ST
stonetools.ghost.io·1d·
Discuss: Hacker News
🌳Red-Black Trees
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Geometric Nets: Unleashing the Power of Shape in AI by Arvind Sundararajan
dev.to·2d·
Discuss: DEV
🕸️Graph Theory
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Rasterizer Project - Part 2: Lines and Optimization (Excited reaction)
dev.to·1d·
Discuss: DEV
💻programming
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3 Graphics Design Apps for Windows to Try This Weekend (Oct 31. - Nov. 2)
howtogeek.com·19h
💻programming
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Understanding How Computers Actually Work
dev.to·6h·
Discuss: DEV
📊Data Structures
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Dynamical mean field theory for real materials on a quantum computer
nature.com·1d
🔢Numerical Methods
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The complexity of the normal
jonpeddie.com·2d
🌳Red-Black Trees
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How to Convert Cubic Bézier Curves into Euler Spirals for GPU Optimization
hackernoon.com·2d
🔢Numerical Methods
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Working on my planetary destruction engine
i.redd.it·1h·
Discuss: r/godot
🔢mathmemathics
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Sguaba – hard-to-misuse rigid body transforms without worrying about algebra
github.com·2d·
Discuss: Hacker News
🔢mathmemathics
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Building a WebGPU shader editor for designers
vladinator.net·3d·
Discuss: Hacker News
💻programming
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500 enemies at 60 FPS on my 🗑️ laptop. Here's how
reddit.com·7h·
Discuss: r/godot
🔄Dynamic Programming
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Procedural world gen: connection between water terrain in chunks are failing
imgur.com·7h·
Discuss: r/godot
💣Binary Exploitation
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