On This Dayin Math - November 2
pballew.blogspot.com·8h·
🕸️Graph Theory
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Working on my planetary destruction engine
i.redd.it·20h·
Discuss: r/godot
🔢mathmemathics
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I transformed an old desktop PC into a full-featured living-room centrepiece connected to my TV
xda-developers.com·1h
🌳Red-Black Trees
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2D vs 2.5D vs 3D User Interfaces for Modern Device Design
qt.io·2d
🏗️Design Patterns
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Building a WebGPU shader editor for designers
vladinator.net·4d·
Discuss: Hacker News
💻programming
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Rendering surfaces
clojurecivitas.github.io·6d
📐Matrix Theory
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Gröbner Bases Explained: From Abstract Algebra to Real-World Optimization
news.ycombinator.com·3d·
Discuss: Hacker News
⏱️Computational Complexity
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Job opportunities with a graduate degree
reddit.com·1d·
Discuss: r/gamedev
💻programming
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MultiCOIN: Multi-Modal COntrollable Video INbetweening
paperium.net·5h·
Discuss: DEV
🌳Red-Black Trees
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Learning to code?
reddit.com·1h·
Discuss: r/godot
💻programming
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Beyond the LLM: The 8 Essential Components for Building Reliable AI Agents and Where Coding Tools Fit In
youtu.be·14h·
Discuss: DEV
🔬Static Analysis
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Performance evaluation of image convolution with gradient filters in OpenCL
milania.de·4d·
Discuss: Hacker News
🔵Eigenvalues
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Weak-To-Strong Generalization
lesswrong.com·11h
🔢mathmemathics
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Question regarding ambiguous Texture2D import setting
docs.godotengine.org·2d·
Discuss: r/godot
💻programming
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Any way to use Adobe Animate texture atlases directly in Godot?
reddit.com·18h·
Discuss: r/godot
💻programming
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Geometric Nets: Unleashing the Power of Shape in AI by Arvind Sundararajan
dev.to·2d·
Discuss: DEV
🕸️Graph Theory
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Text rendering and effects using GPU-computed distances
blog.pkh.me·20h·
🔢mathmemathics
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DK-TGAN-ERRA: A data-knowledge-driven tabular GAN for synthesising cases applied to emergency rescue risk analysis
sciencedirect.com·17h
λFunctional Programming
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Clarity from Chaos: Super-Resolution Imaging That Bends the Rules
dev.to·1d·
Discuss: DEV
📈Optimization
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A Hybrid Reconstruction Framework for Efficient High-Order Shock-Capturing on Unstructured Meshes
arxiv.org·2d
🔢Numerical Methods
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