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🎮 Bevy
Game Engine, ECS, Entity Component System, Game Development
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Syrillian/syrillian
: Magically Simple 2D & 3D Game Engine built on top of
wgpu
github.com
·
3h
·
Discuss:
r/rust
🦀
Rust
Command
and Control
halfworkshq.itch.io
·
6h
❄
iced-rs
What should I program?
jamesmcm.github.io
·
11h
🦀
Rust
Graphics
Programming
Conference
graphicsprogrammingconference.com
·
4h
🦀
Rust
Introducing
Mutineer
: Chaos Engineering for
Elixir
Function Calls
dev.to
·
1d
·
Discuss:
DEV
❄
iced-rs
isledb
: An
embedded
key-value engine built on object storage in Go
reddit.com
·
8h
·
Discuss:
r/golang
❄
iced-rs
I Built a
Full-Stack
F1
Fantasy Platform in 4 Weeks
dev.to
·
17h
·
Discuss:
DEV
🦀
Rust
Puzzle
Potential
jhyde.itch.io
·
7h
🦀
Rust
Four
Godot
+Rust
tricks
blog.lokkij.com
·
9h
🦀
Rust
Unlocking core memories with
GoldSrc
engine and
CS
1.6 (2025)
danielbrendel.com
·
7h
·
Discuss:
Hacker News
❄
iced-rs
Unreal
Engine 3: The Look, The
Limits
, The Legacy
digitalfoundry.net
·
4h
🦀
Rust
nilpunch/massive-ecs
:
Bitset-based
ECS with rollbacks. C# library and Unity package.
github.com
·
4d
❄
iced-rs
Grace
Hopper
's
Revenge
thefuriousopposites.com
·
9h
🦀
Rust
[2301.04104] Mastering
Diverse
Domains
through World Models
arxiv.org
·
8h
🦀
Rust
C++
Implementing
a Chaos Game
simulator
solarianprogrammer.com
·
21h
🦀
Rust
Coding Classic
Arcade
Games with Claude
julsimon.medium.com
·
4h
🦀
Rust
Manton
Reece
- Coding nostalgia
manton.org
·
2h
🦀
Rust
Fyrox
Game Engine 1.0 Release
Candidate
2
fyrox.rs
·
3h
🦀
Rust
Technical
writeup
: Implementing Discord’s rate
limiting
, gateway management, and “clarity over magic”
scurry-works.github.io
·
5h
·
Discuss:
r/programming
❄
iced-rs
How
StrongDM
’s AI team build
serious
software without even looking at the code
simonw.substack.com
·
11h
·
Discuss:
Substack
❄
iced-rs
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