Game Engine, ECS, Entity Component System, 3D Graphics

Into the Grid Hacks Its Way to Steam Early Access - COGconnected
google.com·6h
🦀Rust
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Show HN: HelloTriangle – Python-based online 3D modeling and sharing platform
hellotriangle.io·3h·
Discuss: Hacker News
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Visual Studio Adds Planning Mode To Copilot
i-programmer.info·4h
🦀Rust
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A Big Update from Spectral Compute, the Team Behind Scale
scale-lang.com·3h·
Discuss: Hacker News
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Injective Launches Native EVM, Promising Faster and Cheaper DeFi
coindesk.com·4h
🦀Rust
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Think SMART: New NVIDIA Dynamo Integrations Simplify AI Inference at Data Center Scale
blogs.nvidia.com·1d
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A Peek Under the Hood: Technical Learnings from Halls of Torment (godotfest2025)
cdn.media.ccc.de·1h
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How I built a game engine using MVI in Kotlin and avoided getting fired
nek12.dev·4d·
Discuss: r/programming
iced-rs
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How to use Claude Code as a Sub Agent
reddit.com·4h·
Discuss: r/ClaudeAI
🦀Rust
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GodotRedisClient initial release
reddit.com·19h·
Discuss: r/godot
iced-rs
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I present to you my new game: "Set Wars: Cardinal Bounds"
reddit.com·20h·
Discuss: r/godot
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Slowly Turning My Final Fantasy 14 Project Planning Towards The Next Patch
broken-words.com·4h
iced-rs
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From Zero to LLMOps Hero: Your 101 Guide to Running LLMs in Production
analyticsvidhya.com·1d
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After 30ish years of starts and stops I finally released a "computer game" in a rather unexpected way.
reddit.com·2h·
Discuss: r/gamedev
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Fully featured, performant voxel engine
github.com·4d·
🦀Rust
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A catalog of side effects
bernsteinbear.com·19h
iced-rs
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🎲 Weeknotes 2025 W45: Polymorphic
denisdefreyne.com·1d
🦀Rust
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ReSharper C++ 2025.3: C++26 Language Support, Faster Unreal Engine Startup, and Visual Studio 2026 Compatibility
blog.jetbrains.com·3h
iced-rs
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Introducing Agent Sandbox: Strong guardrails for agentic AI on Kubernetes and GKE
cloud.google.com·7h
iced-rs
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