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🎮 Game Engines
Unreal, Unity, Custom Engines, Rendering Pipelines, Performance
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112490
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Making Video Games in 2025 (without an engine)
noelberry.ca
·
2d
·
Discuss:
r/coding
🎨
Vulkan
Advanced GPU Optimization:
CUDA
&
HIP
from zero to hero
dev.to
·
10h
·
Discuss:
DEV
🎮
GPU Programming
Automatia
and the Case for
Vanilla
fwsgonzo.medium.com
·
6h
·
Discuss:
Hacker News
🎨
Vulkan
Performance-Driven Gaming
Peripherals
trendhunter.com
·
10h
📊
Performance Tools
Nebula
: Building a Fast,
Lightweight
C++ Code Editor
astracode.dev
·
4h
·
Discuss:
DEV
🦀
Rust
Intel expands
XeSS
multi-frame generation to
Battlemage
, Alchemist GPUs and more
neowin.net
·
11h
🎨
Vulkan
The
Impatient
Programmer's Guide to
Bevy
and Rust: Build a 2D Game from Scratch
aibodh.com
·
1d
·
Discuss:
Hacker News
🦀
Rust
5 Days, One GPU
Gameboy
Swarm
bkase.io
·
1d
·
Discuss:
Hacker News
🎮
GPU Programming
SahilK-027/threejs-gamedev-template
: Three.js template for game development with a well-structured architecture, asset and performance management, and debugging tools.
github.com
·
1d
🎨
Vulkan
Parallelizing
Game AI: A Deep Dive into
Multi-Threading
Libraries for Search Algorithms
pavanportfolio.droptools.site
·
2h
🔀
Parallel Algorithms
Mskql
– AI driven
adversarial
development
martinsk.github.io
·
4h
·
Discuss:
Hacker News
🦀
Rust
Godot 4.7 Making Progress On
Vulkan
Ray-Tracing
phoronix.com
·
1d
🎨
Vulkan
From Code to Shape: A Beginner’s Guide to
Unity
Mesh
Generation
dev.to
·
15h
·
Discuss:
DEV
✨
Shader Programming
Best CPU 2026 – the top AMD
Ryzen
and Intel Core
processors
tested
club386.com
·
1d
🔢
SIMD
A
fraction
of the most popular PC games over the past year use hardware-level ray
tracing
, which is far fewer than I'd predict just 24 months ago
pcgamer.com
·
1d
🌟
Ray Tracing
I updated the
README
and my Benchmarks
Regressed
codspeed.io
·
10h
·
Discuss:
Hacker News
📊
Performance Tools
SimuScene
: Training and Benchmarking Code Generation to
Simulate
Physical Scenarios
arxiv.org
·
2d
✨
Shader Programming
Generate
PBR
textures
for 3D models in seconds
texturefast.com
·
1d
·
Discuss:
Hacker News
✨
Shader Programming
Real-Time
VFX
Isn’t a Feature Anymore. It’s the New
Baseline
for Game Development.
hackernoon.com
·
1d
🎨
Vulkan
AI-Powered
Creative
Engine
invoke.ai
·
19h
🎨
Vulkan
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