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✨ Shader Programming
GLSL, HLSL, Fragment Shaders, Vertex Shaders, Graphics Pipeline
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83068
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WebGPU
Compute
Shaders
webgpufundamentals.org
·
3d
🎨
Vulkan
**Abstract:** Modern ray tracing implementations in real-time rendering engines face significant performance bottlenecks in
fragment
shaders due to the
compl
...
freederia.com
·
2d
🎨
Vulkan
🎲
GFX
luetkemj.github.io
·
12h
🎮
Game Engines
Gabor
Fields:
Orientation-Selective
Level-of-Detail for Volume Rendering
arxiv.org
·
1d
🌟
Ray Tracing
ggml
: backend-agnostic tensor parallelism by
JohannesGaessler
· Pull Request #19378
github.com
·
1d
·
Discuss:
r/LocalLLaMA
🎮
GPU Programming
Converting
Color
Depth
eastfarthing.com
·
9h
🎨
Computer Graphics
The Linux
graphics
stack in a
nutshell
, part 1
lwn.net
·
2d
·
Discuss:
Hacker News
🎨
Vulkan
Replicating
the
Shadowglass
3D pixel-art technique
tesseractc.at
·
1d
·
Discuss:
Hacker News
🌟
Ray Tracing
New
Canvas
Rendering Features in
Qt
qt.io
·
1d
🌟
Ray Tracing
How Virtual
Textures
Really Work
shlom.dev
·
18h
·
Discuss:
Hacker News
🎨
Vulkan
Fast-SAM3D
:
3Dfy
Anything in Images but Faster
arxiv.org
·
1d
🌟
Ray Tracing
Hierarchical Low‑Rank
Multigrid
Preconditioning
for 3‑D Acoustic Boundary Element Matrices A Practical Path Toward Real‑Time Scattering Simulation
freederia.com
·
13h
🔺
Mesh Shaders
DisruptivelyUseful/handheld-light-graffiti
github.com
·
4h
🌟
Ray Tracing
A
ggplot2
Tutorial for Beautiful
Plotting
in R
cedricscherer.com
·
23h
🎨
Computer Graphics
Spatiotemporal
Thermalization
and
Adiabatic
Cooling of Guided Light Waves
link.aps.org
·
20h
🔺
Mesh Shaders
The Little Book of
Linear
Algebra
little-book-of.github.io
·
19h
🔢
SIMD
CUDA
Guide:
Workflow
for Performance Tuning
digitalocean.com
·
2d
🎮
GPU Programming
A Guide to building Advanced
RAGs
🏗️
dev.to
·
6h
·
Discuss:
DEV
🎮
Game Engines
A general optimization framework for
mapping
local
transition-state
networks
nature.com
·
17h
🎮
GPU Programming
John Park’s CircuitPython
Parsec
:
NeoPixel
Starburst on Trellis
blog.adafruit.com
·
15h
🔧
FPGA
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