Publisher: MediaStream Press
Roll Once, Build a Story
Make a single roll on the full d1000 table to see what crosses the characters’ path:
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A harmless creature that hints at unseen danger
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A territorial predator that reshapes travel plans
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A mythic force whose presence alone changes the campaign
Every result is written to spark questions, not just stat blocks:
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Why is it here?
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What does it hunt?
-
What happens if it’s disturbed—or ignored?
Or Choose Your Environment
Need something specific? Each encounter is also organized by environment, allowing y...
Publisher: MediaStream Press
Roll Once, Build a Story
Make a single roll on the full d1000 table to see what crosses the characters’ path:
-
A harmless creature that hints at unseen danger
-
A territorial predator that reshapes travel plans
-
A mythic force whose presence alone changes the campaign
Every result is written to spark questions, not just stat blocks:
-
Why is it here?
-
What does it hunt?
-
What happens if it’s disturbed—or ignored?
Or Choose Your Environment
Need something specific? Each encounter is also organized by environment, allowing you to:
-
Pick the biome your party is in
-
Roll on a focused d100 table
-
Instantly match tone, danger, and narrative weight
Included environments:
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Aquatic (Ocean, Coast, Rivers, Lakes)
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Desert & Arid Lands
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Forest & Woodland
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Plains, Hills & Farmland
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Mountains & High Places
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Swamp, Marsh & Wetlands
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Arctic, Tundra & Frozen Lands
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Underground & Caverns
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Urban Areas & Ruins
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Mythic & Magical Biomes
From schools of minnows to city-crushing leviathans, from alleyway vermin to gods walking the streets—every biome escalates naturally.
Use this to:
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Populate wilderness travel without filler fights
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Foreshadow major threats long before they appear
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Show how a region changes as danger increases
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Create living worlds where creatures exist with or without the party
Roll at random for chaos. Choose deliberately for precision. Build stories either way.