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exploring modularity and dependency boundaries in GNOME
gyesme.org·18h·
Discuss: Hacker News
📦uv
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How to Speed Up Large Go Project Builds by 90% with Custom Build Systems
dev.to·2d·
Discuss: DEV
🔨Incremental Compilation
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winpax/sfsu: (WIP) A modern, and very very fast, implementation of Scoop
github.com·8h
🔧Abseil
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Forum reply: clangd on windows in neovim
handmade.network·9h
📝Neovim
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The AI Stack We Actually Use for Prototyping, Strategy, and Personal OS
creatoreconomy.so
·14h
💬Prompt Engineering
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9to5Linux Weekly Roundup: January 11th, 2026
9to5linux.com·4h
🐧Linux
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This is the simplest way to self-host automations without breaking them
makeuseof.com·14h
🚀Shuttle
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ProxLB 1.1.11 Released – Intelligent Load Balancing for Proxmox VE
gyptazy.com·8h
🏠Self-hosting
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Package Management Blog Posts
nesbitt.io·2d
📦Package Managers
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The Go Build System: Optimised for Humans and Machines
blog.gaborkoos.com·3d·
Discuss: r/golang
🔨Incremental Compilation
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Patela v2: From Certificates to Hardware
osservatorionessuno.org·56m·
🔍Linux BPF
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Announcing Rspack & Rsbuild 1.7
rspack.rs·1h·
Discuss: r/javascript
📊Criterion.rs
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Book Review: Linkers & Loaders
os2museum.com·10h·
Discuss: Hacker News
🔗Mold Linker
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GYESME: A New Design-Led Downstream Of GNOME Being Explored
phoronix.com·16h
🖥️SerenityOS
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[Showcase] High-density architecture: Running 100+ containers on a single VPS with Traefik and FrankenPHP
danielpetrica.com·16h·
Discuss: r/devops
🚦Traefik
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Projects
metanomad.blog·10h
🏗️Systems Design
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EndeavourOS is the Arch experience without the Arch installation
xda-developers.com·11h
🖥️SerenityOS
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jackthepunished/horizon-engine: C++20 3D FPS Game Engine with ECS architecture, OpenGL 4.1 renderer, and action-based input system
github.com·1d·
Discuss: Hacker News
🎮Game Engines
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OpenCode with Local LLMs -- Can a 16 GB GPU Compete With The Cloud?
blog.patshead.com·1h
🚀Performance
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A set of Idiomatic prod-grade katas for experienced devs transitioning to Go
news.ycombinator.com·1h·
Discuss: Hacker News
🎯Escape Analysis
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