Intel, Cisco Collaboration Delivers Industry’s First Systems Approach for AI Workloads at the Edge
newsroom.intel.com·11h
🏗️System Design
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How Databricks Implemented Intelligent Kubernetes Load Balancing
blog.bytebytego.com·11h
🕸️Service Mesh
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Not so "mini"-dumps: How we found missing crashes on SteamOS
blog.sentry.io·1d·
Discuss: Hacker News
📊Profiling Tools
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Detailed Technical Documentation on AI Implementation Logic (Taking Large Language Models as an Example )
nbtab.com·1d·
Discuss: DEV
📱Edge AI
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Why stop at 1 million tokens when you can have 10? My journey to extreme context on a gaming GPU. [P]
reddit.com·1d·
📱Edge AI
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Fungus: The Befunge CPU(2015)
bedroomlan.org·5d·
Discuss: Hacker News
⚙️Systems Programming
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Machine Scheduler in LLVM – Part II
myhsu.xyz·3d·
📊Profile-Guided Optimization
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The Science of AI Internal State Awareness
responseawareness.substack.com·1d·
Discuss: Substack
💬Prompt Engineering
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Redundancy Maximization as a Principle of Associative Memory Learning
arxiv.org·22h
📊Dynamic Programming
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[Research] Cross-Stage Vulnerabilities in Large Language Model Architectures
reddit.com·1d·
Discuss: r/LocalLLaMA
🛡️AI Security
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AMD's Zen 5 RDSEED Issue Is Causing Headaches For Optimized CachyOS Builds
phoronix.com·1d
🔒Futex
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Capacity Review: The AI Workflow Engine That Understands Vibe Coding (2025)
danielkliewer.com·16h·
Discuss: Hacker News
🎭Program Synthesis
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Cursor's Composer-1 vs. Windsurf's SWE-1.5: The Rise of Vertical Coding Models
inkeep.com·1d·
Discuss: Hacker News
💬Prompt Engineering
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When Your Hash Becomes a String: Hunting Ruby's Million-to-One Memory Bug
mensfeld.pl·1d·
Discuss: Hacker News
🔎Valgrind
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An eBPF Loophole: Using XDP for Egress Traffic
loopholelabs.io·1d·
Discuss: Hacker News
🔍eBPF
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Defeating KASLR by Doing Nothing at All
googleprojectzero.blogspot.com·2d·
🧱Slab Allocation
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Using Coding Agents to Decompile Nintendo 64 Games
blog.chrislewis.au·15h·
Discuss: Hacker News
🔓Binary Exploitation
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I Benchmarked 3 Go Concurrency Patterns. The "Fastest" One Would Destroy Production
dev.to·1d·
Discuss: DEV
🔁Async Runtimes
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Cycle-accurate 6502 emulator as coroutine in Rust
github.com·4d·
🖥️Emulation
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