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🧠 Memory Models
Concurrency, Memory Ordering, Atomics, Weak Memory
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74755
posts in
863.1
ms
Beat the RAM shortage: How to get 32GB of
Corsair
DDR5
for cheap before prices climb even higher
techradar.com
·
4h
🌊
Memory Bandwidth
Simplifying
assertions
with
lenses
blog.ploeh.dk
·
5h
✅
Property Testing
The Skills
Decay
Curve
blog.gorewood.games
·
2h
⚓
Anchors
Reducing
Technical
Debt: Top Five Coding Resources
loufranco.com
·
4h
🔨
Incremental Compilation
Distributed
Knowledge in
Simplicial
Models
arxiv.org
·
14h
🕸️
Knowledge Graphs
DualMap
: Enabling Both Cache
Affinity
and Load Balancing for Distributed LLM Serving
arxiv.org
·
14h
🧩
Cache Partitioning
Beyond the
Restart
— The Era of Agentic Self-Healing
Microservices
dev.to
·
2h
·
Discuss:
DEV
🔄
Distributed Systems
You can (and should) run a
tiny
LLM on your Android phone
makeuseof.com
·
7h
🦙
Ollama
Making
Waffles
with Group
Theory
hmpcabral.com
·
4h
·
Discuss:
Hacker News
🔢
Homomorphic Encryption
Simplifying
State Management in
Flutter
with Command and Result
dev.to
·
14m
·
Discuss:
DEV
📝
Poem
Your
VCL
App: 4x to 11x Faster Math Performance with
Elements
blogs.remobjects.com
·
5h
·
Discuss:
Hacker News
🛣️
Highway
Performance
Tip
of the Week #79: Make at most one
tradeoff
at a time
abseil.io
·
1d
🧩
mimalloc
amirouche/seed
: Adding `
vau
` with an immutable dynamic environment to Chez Scheme
github.com
·
3h
·
Discuss:
Hacker News
🦀
Rust Macros
A Language For Agents
lucumr.pocoo.org
·
19h
·
Discuss:
Lobsters
,
Hacker News
🌳
Tree-sitter
Lessons from
BF-Tree
: Building a
Concurrent
Larger-Than-Memory Index in Rust
zhihanz.github.io
·
4d
·
Discuss:
Hacker News
🏛️
Region-Based Memory
For real
game-theoretic
reasoning, we need best response in
imperfect
information games
weyxie.bearblog.dev
·
9h
·
Discuss:
Hacker News
🎮
Game Theory
Hybrid neural–cognitive models reveal how memory
shapes
human
reward
learning
nature.com
·
2d
🎯
Reinforcement Learning
Clojure
’s Persistent Data Structures:
Immutability
Without the Performance Hit
javacodegeeks.com
·
4d
🔵
Clojure
Rethinking Time in
Computation
– From Wall
Clocks
to State Transitions
d1gesto.blogspot.com
·
3d
·
Discuss:
Hacker News
🕐
Vector Clocks
Flow-Based Programming:
Seminal
Texts and
Theoretical
Foundations
repolex.ai
·
3d
·
Discuss:
Hacker News
🔄
Concurrency Models
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