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Managing HWRT in Instance-Heavy Scenes
real-mrbeam.github.io·10h·
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📊Extrae
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Raylib OpenDE physics and ragdolls
bedroomcoders.co.uk·1h·
💡Photon
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Dynamic Power Allocation in Heterogeneous GPU Clusters for Real-Time Ray Tracing
dev.to·18h·
Discuss: DEV
Hardware Acceleration
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Flying with Photons: Rendering Novel Views of Propagating Light
anaghmalik.com·1d·
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💡Photon
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The Real-time Graphics Tool
notch.one·17h
🎨Creative Coding
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Ray Tracing with uLisp
ulisp.com·3d·
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🎨Computer Graphics
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VRP-UDF: Towards Unbiased Learning of Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors
arxiv.org·18h
🔥PyTorch
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AMD Software : Adrenalin Edition 26.1.1
forums.anandtech.com·7h
📊Performance Tools
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A deep dive into ASCII rendering #ArtTuesday
blog.adafruit.com·1d
🔤ASCII Art
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Optical spatial dispersion via Wannier interpolation
link.aps.org·19h
Gleam
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Accretion bursts crystallize silicates in a planet-forming disk
nature.com·6h
🛰️Spice Kernel
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Ray Tracing with uLisp
ulisp.com·3d·
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🎨Computer Graphics
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Understanding procedural terrain generation in games
medium.com·1d·
🔀Procedural Generation
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Shader previewing in editor but not appearing during runtime
godotshaders.com·2d·
Discuss: r/godot
🌐WebGL
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Programmable branched flow of light
arxiv.org·18h
Quinn
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Realtime WASD-explorable world generation from a single image
app.daydream.live·9h·
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🎨Creative Coding
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DLSS 4.5 image quality and performance analysis: 2nd gen Transformer brings improved visual fidelity with hidden performance penalty
notebookcheck.net·1d
🎭SIMD Masking
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Hobanghann/HORenderer3: A C++ software renderer implementing the OpenGL Core pipeline, with a spec-based API, GPU state machine, and programmable shader model.
github.com·4d·
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🎨Computer Graphics
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Virtual histography: From tissue section to 3D image
medicalxpress.com·1h
🖼️Halide
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Single-Shot Reconstruction of Electron Beam Longitudinal Phase Space in a Laser Wakefield Accelerator
link.aps.org·15h
Gleam
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