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๐ Ray Tracing
RTX, OptiX, Path Tracing, Global Illumination, Rendering
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185390
posts in
22.0
ms
Towards
Photorealistic
and Efficient
Bokeh
Rendering via Diffusion Framework
ย
๐ผ๏ธ
Halide
arxiv.org
ยท
1d
PaMoSplat
: Part-Aware Motion-Guided Gaussian
Splatting
for Dynamic Scene Reconstruction
ย
๐๏ธ
Computer Vision
arxiv.org
ยท
18h
Precomputed
Lens
Transport Maps
ย
๐
Computational Geometry
arxiv.org
ยท
6d
3DSS
: 3D Surface
Splatting
for Inverse Rendering
ย
๐จ
Computer Graphics
arxiv.org
ยท
4d
The First Controllable
Bokeh
Rendering Challenge at
NTIRE
2026
ย
๐ฏ
Intel IPP
arxiv.org
ยท
4d
Globally adaptive and locally regular point
discretization
of
curved
surfaces
ย
๐
Computational Geometry
arxiv.org
ยท
6d
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