Unfortunalty I haven’t had much luck getting back into the rythm of things. Apart from the usual suspects (like procrastination/distractions :P) there has been a couple of things happening IRL. In other words life has gotten in the way.
Given how I was feeling about the project I feel like this is a natural cutoff point. Not that there aren’t things to improve. But more in the vein of ‘I can learn more by starting new projects.’ I won’t start development on anything new just yet. Not until things have settled at home. But when I start up again it will be a new project. I also won’t be publishing the new project as soon as I have a prototype. I will wait until there is something fun to play around with. So keep an eye out, I’ll publish a blog post here and then open a new proj…
Unfortunalty I haven’t had much luck getting back into the rythm of things. Apart from the usual suspects (like procrastination/distractions :P) there has been a couple of things happening IRL. In other words life has gotten in the way.
Given how I was feeling about the project I feel like this is a natural cutoff point. Not that there aren’t things to improve. But more in the vein of ‘I can learn more by starting new projects.’ I won’t start development on anything new just yet. Not until things have settled at home. But when I start up again it will be a new project. I also won’t be publishing the new project as soon as I have a prototype. I will wait until there is something fun to play around with. So keep an eye out, I’ll publish a blog post here and then open a new project on itch.
I may come back to this project in the future. There is lots of interesting potential in the idea. But for now, I’m putting it to bed. I have much more to learn before I can give this sort of game the polish it deserves. I’ll leave the feedback form up. If anyone wants to give a little feedback I would still be interested.
So for, signing off on Byproduct. Thanks for sticking around for the journey and playing my game.
The Almechanist