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Shaders
✨ Shaders
GLSL, shader code, vertex shader, fragment shader
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16
posts in
6.8
ms
xarray/osgverse: osgVerse, a complete 3d engine solution based on OpenSceneGraph. It supports
OpenGL/OpenGLES/Vulkan/DirectX/Metal
backends, and also works on modern browsers using WASM.
🎨
OpenGL
Content type:
Code
github.com
·
4d
4 days ago
Actions for xarray/osgverse: osgVerse, a complete 3d engine solution based on OpenSceneGraph. It supports OpenGL/OpenGLES/Vulkan/DirectX/Metal backends, and also works on modern browsers using WASM.
Mosaic
🎨
OpenGL
flathub.org
·
2d
2 days ago
Actions for Mosaic
Why UI Frameworks Eventually Become DSLs
🕹️
Game Dev
kura.tazz.codes
·
1d
1 day ago
·
r/gamedev
Actions for Why UI Frameworks Eventually Become DSLs
Writing GPU
shaders
in Rust (gpn24)
🖼️
Graphics Programming
cdn.media.ccc.de
·
4d
4 days ago
Actions for Writing GPU shaders in Rust (gpn24)
10 Years of Mapbox
GL
🖼️
Computer Graphics
Content type:
Blog
mapbox.com
·
2d
2 days ago
Actions for 10 Years of Mapbox GL
Floor and Ceil Versus Denormals on CPU and GPU
🖼️
Graphics Programming
asawicki.info
·
6d
6 days ago
Actions for Floor and Ceil Versus Denormals on CPU and GPU
Game Porting Toolkit 4 is here!
🖼️
Computer Graphics
developer.apple.com
·
1d
1 day ago
·
Hacker News
,
r/macgaming
Actions for Game Porting Toolkit 4 is here!
RenderLab
– Prototype
rendering
techniques and
renderers
in the browser
🖼️
Computer Graphics
pub.prklinteractive.com
·
6d
6 days ago
·
Hacker News
Actions for RenderLab – Prototype rendering techniques and renderers in the browser
#649, June 8th 2026
⚙️
C Programming
llvmweekly.org
·
1d
1 day ago
Actions for #649, June 8th 2026
I vibed a fractal zoomer you can play with
🖼️
Graphics Programming
zoomingfractal.com
·
4d
4 days ago
·
Hacker News
,
r/InternetIsBeautiful
,
r/SideProject
,
r/WebApps
,
r/javascript
,
r/proceduralgeneration
,
r/sideprojects
,
r/vibecoding
,
r/webdev
Actions for I vibed a fractal zoomer you can play with
An introduction to the Linux graphics stack
🖼️
Computer Graphics
crosscat.me
·
2d
2 days ago
Actions for An introduction to the Linux graphics stack
Release candidate: Godot 4.7 RC 1
🎮
Godot
godotengine.org
·
1d
1 day ago
·
r/godot
Actions for Release candidate: Godot 4.7 RC 1
WebGPU Perspective Projection
🖼️
Graphics Programming
webgpufundamentals.org
·
5d
5 days ago
Actions for WebGPU Perspective Projection
Open
source building blocks for
computational
design. Est. 2006
📝
Lisp
thi.ng
·
2d
2 days ago
·
Hacker News
Actions for Open source building blocks for computational design. Est. 2006
zed-industries/zed
glsl-v0.2.4
🎨
OpenGL
Content type:
Code
github.com
·
4d
4 days ago
Actions for zed-industries/zed glsl-v0.2.4
duanebester/gooey: Gooey is a hybrid immediate/retained mode UI framework designed for building fast,
GPU-rendered
applications on macOS/Metal, WebAssembly/WebGPU, and
Wayland/Vulkan
🖼️
Computer Graphics
Content type:
Code
github.com
·
6d
6 days ago
·
Hacker News
Actions for duanebester/gooey: Gooey is a hybrid immediate/retained mode UI framework designed for building fast, GPU-rendered applications on macOS/Metal, WebAssembly/WebGPU, and Wayland/Vulkan
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