Game Engines

Entity Component Systems, Rendering Pipelines, Physics Simulation, Asset Management

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Amiga Game Engine

 🎮Game Development

PhysScene: A Scene Graph Dataset for Scientific Visual Reasoning in Physics Experiments

 🔥PyTorch  Content type: Academic
arxiv.org·

RPGMapEditor.com: A Free Browser-Based Battle Map Maker for D&D and VTTs

 🎮Game Development  Content type: Discussion
rpgmapeditor.com··DEV

I Missed Engine Debug Views in Three.js, So I Built a WebGPU Helper

 🎮Game Development  Content type: Blog
dev.to··DEV

I Replaced Rive, GSAP, and Lottie with One Visual Runtime. Here's What Happened to Our React App.

 🎨Design Systems
exodeui.com··DEV

Top AR and XR Development Companies in India 2026

 🎮Game Development  Content type: News  Content type: Blog

Development on Prologue: Go Wayback is ending as PlayerUnknown Productions lays off an unspecified amount of staff

 🎮Game Development
rockpapershotgun.com·

How Long Does It Take for a QQuickItem to Become Visible? Measuring Frame Delays in Qt Quick

 WASM
kdab.com··Lobsters, Hacker News

SCOUT: Semantic scene COverage via Uncertainty-guided Traversal

 🎭Anthropic Claude  Content type: Academic
arxiv.org·

Game Sensitivity Converter | CS2, Valorant, Warzone & Apex (2026)

 🎮Game Development
novustools.com··DEV

Spyro: A Realm Beyond brings the beloved purple dragon back into the spotlight at the Xbox Games showcase

 🎮Game Development  Content type: News
eurogamer.net·

Crashing cars and improving hover detection

 🎮Game Development

🎮Copilot Made Me a Game Developer — How I Built Pixel Siege from an Old Python Prototype 👾🚀

 🎮Game Development  Content type: Blog
dev.to··DEV

Sushi Striker A World Cup Sushi Goalkeeper Game for the June Solstice Game Jam

 🎮Game Development
codepen.io··DEV

PhysGraph: A Physics-aware 3D Scene Graph for Perception and Reasoning

 💻Operating Systems  Content type: Academic
arxiv.org·

PolyForm Project

 🔄DevOps
polyformproject.org·

"The Frontend Knowledge Gap That AI Won't Close For You": true

 💛JavaScript

Developer gets Half-Life running at 30 FPS on a Nokia N95 — proves 2007 phones can just about match 1998 PCs

 🎮Game Development  Content type: News

adamas-vr/runtime-interface: The official TypeScript API for Adamas VR projects.

 💛JavaScript  Content type: Code
github.com··Hacker News

How we built AIventure, an AI-Powered Retro Dungeon

 🦙Ollama  Content type: Blog
dev.to··DEV

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