WebGPU Compatibility Mode
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WebGPU Compatibility mode is a version of WebGPU that, with some limits, can run on older devices. The idea is, if you can make your app run within some extra limits and restrictions then you can request a webgpu compatibility adapter and have your app run in more places.

Note: Compatibility mode is shipping in Chrome 146. (2026-02-23) It may be available in your browser as an experiment. In, Chrome Canary, as of version 136.0.7063.0 (2025-03-11), you can allow compatibility mode by enabling the flag “enable-unsafe-webgpu” by going to chrome://flags/#enable-unsafe-webgpu.

To give some idea what what you can do in compatibility mode, effectively nearly all WebGL2 programs could be converted to run on compatibility mode.

Here’s h…

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