Game Engine, Rust Gamedev, Entity Component System, 2D/3D Games

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๐ŸŽฎBevy ECS
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On "Reducing" Fractions, Some Notes on Language
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๐Ÿ’ปSoftware
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๐ŸŽฒ Ubik: Mission 2
wurb.comยท13h
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Once upon a time this blog was powered by make
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Discuss: Hacker News
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Building Community Tech
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โš™Technology
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Preventing AI Project Failures Through Effective Prompt Engineering
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[D] Information geometry, anyone?
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ArahiAI โ€“ A no-code platform for building AI agents that take real actions
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How I Built Kerminal: A Free, Open-Source Terminal & SSH Manager with Multi-Device Sync
github.comยท3dยท
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Five new Steam games you probably missed (November 10, 2025)
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A Middle Layer for Offloading JVM-Based SQL Engines' Execution to Native Engines
github.comยท2dยท
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Reasoning Is All You Need for Urban Planning AI
arxiv.orgยท2h
๐ŸŽฎGame Development
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React demo: simple portfolio engagement widget (no fingerprinting) + llms.txt support, built to get feedback not just promo
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Okay so I forked someone's project and now it's completely different ๐Ÿ˜…
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Automated Fault Injection & Resilience Validation in Embedded Systems via Reinforcement Learning
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๐ŸŽฎGame Development
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monoscope-tech/monoscope
github.comยท5h
๐ŸŽฎBevy ECS
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Understanding Lifetime Elision in Rust
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Week 3: From 0 to 30 Developers (Building in Public)
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Comparing C# AI Libraries: Which One Boosts Dev Productivity Most?
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